4.1.1 Introduction to Projective Geometry
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And since geometry is the right foundation of
all painting, I have decided to teach its rudiments and principles to all
youngsters eager for art...
—Albrecht Dürer (1471–1528)
Much of the motivation for the
study of
projective geometry comes from art. How should one draw a three
dimensional object in two dimensions and maintain a sense of depth? Go to a
local art museum or visit an internet art museum such as the
National Gallery of Art,
The Metropolitan Museum of Art, or
Art on the Net. Examine how different artists
have given depth to their pictures.
One-point
perspective is used to draw the three pyramids in the following diagram.
Click
here for a dynamic illustration of the
pyramids GeoGebra or
JavaSketchpad.
In one-point perspective, all observation lines intersect at an ideal point along a horizon line. The concept grew out of the artistic view that parallel lines will intersect at ideal points on the horizon. Consider looking down railroad tracks and how the tracks appear to converge in the distance. The next figure is an example of a box drawn with two-point perspective. The view is like standing near a street corner, then looking down each side. Here, there are two ideal points along the horizon line. Click here for a dynamic illustration of two-point perspective GeoGebra or JavaSketchpad.
The projection of a figure through a pin hole is often used as an inexpensive and safe method for viewing a solar eclipse. In our two dimensional illustration (below), the stick figure has been projected through a point onto the line. Notice how the image is inverted through the pin-hole. This is an illustration of what will be called a perspectivity between two pencils of points. The image of the person is projected onto the focal line through the pin-hole. Click here for a dynamic illustration of the view through a pin hole GeoGebra or JavaSketchpad.
Notice that the lines all
intersect. One of the axioms for projective geometry requires that any two
distinct lines
intersect in at least one point. Hence, projective geometry is a non-Euclidean
geometry.
Consider a tetrahedron drawn in a
plane.
The 2-dimensional
drawing of the tetrahedron consists of four points where no three of the points
are collinear. This motivates one of the axioms for projective geometry. The axiom
will be stated as "There exist at least four points, no three of which are
collinear." The figure formed by the four points and the six lines determined by
those points will be called a quadrangle.
Further, if we extend the sides of
the 2-dimensional drawing of a tetrahedron, we note that each pair of
"opposite sides" intersect at a point. (See the colored correspondence in the
diagram.) These three points formed by the intersections of the opposite sides
are not collinear, which is a motivation for an axiom stated as "The three
diagonal points of a complete quadrangle are never collinear," where the points
of intersection of the opposite sides are called diagonal points.
Consider a square being viewed from the side by two viewers, v1 and v2, from different
perspectives as shown in the given figure. Each viewer would see the vertices of
the square along a line. The perspective of viewer v1, of the vertices of
the square, is the points along a line in the order C, D, A, B; whereas,
the perspective of viewer v2, of the vertices of the square, is the
points along a line in the order D, A, C, B. How would the order of the
vertices change, if a viewer moved to obtain a different perspective?
To
check your conjectures go to
investigate with a dynamic illustration
GeoGebra or
JavaSketchpad.
The points along the line from which
the viewer sees the vertices of the square will be defined in a later section as
a pencil of points. Each diagram of a viewer's perspective (observation
point, view lines, and pencil of points) will be called a perspectivity
with the point representing the viewer called the center of the
perspectivity.
In the section on perspectivities and
projectivities, we will study relationships between what is perceived (pencil of points)
by the two viewers. How can the perspective of one viewer be projected onto the
perspective of the other? This leads to the more general concept of
projectivity, which will be defined as a product of
perspectivities.
© Copyright 2005, 2006 - Timothy Peil |